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Controlling the Sound Environment
AuralAttributes Class Methods

Method Default
AuralAttributes( ) -
void setAttributeGain( float gain ) 1.0
void setDistanceFilter( Point2f[] atten ) None
void setFrequencyScaleFactor( float scale ) 1.0
void setVelocityScaleFactor( float scale ) 0.0
void setReflectionCoefficient( float coeff ) 0.0
void setReverbDelay( float delay ) 0.0
void setReverbOrder( int order ) 0
void setRolloff( float rolloff ) 1.0

  • An order of -1 continues echos until they die out